With the match rating system, their reactions do serve a grander purpose. Music used for entrances sounds a little behind the times and crowd noise isn’t a constant element of atmosphere. The audio glues to that narrative as well. Although cartoons don’t tend to bleed as much. Wrestling’s a show with cartoon personalities, after all. At times, it feels like you’re playing with action figures and, whilst it doesn’t look very modern, there’s something to be said about that mindset. It’s an aesthetic choice that remains nostalgic and limits the frames of animation they can play with. There’s no attempt to make wrestlers and the world around them feel photo-realistic. It’s gradual enough to allow for experimentation.įire Pro Wrestling World has stayed rigidly to the visual approach of previous games. Given the size of Fighting Road, it’s helpful as you’re pushed along to bigger and better occasions. There’s a nice sense of constant progression and I’ve found that you can continue through the story regardless of results. As you progress, more moves are made available and it does help you slowly improve your moveset. You gain experience for bouts and increase your wrestler’s attribute piecemeal. It goes on forever but it does frame the endless fighting well. For newcomers to the promotion, it’s a great way to introduce the new faces to the talent. Each new member has their their achievements showcased before you. It introduces match types slowly but the real appeal for me is seeing what talent signed on to gurn for the camera. It’s a gigantic journey that I’m looking forward to finishing. It’s where a lot of the charm and fun lies with a very daft, inoffensive tale of camaraderie. Portraits of the talents are used extensively and it’s great to see them lean fully into it. Rather than looking to create rivalries, the text-based narrative focuses on your character making friendships with some of the company’s best and brightest. Spike Chunsoft’s visual novel expertise gets kicked into top gear as the story centres around your relationships in the locker room. It’s a lengthy campaign as you begin as a NJPW trainee and ascend the ranks. The isometric perspective does make running the ropes tricky but it’s nothing you can’t learn.įighting Road is Fire Pro Wrestling World‘s story mode. This leads to matches requiring a certain flow as you manage what’s left in your tank whilst trying to win bouts. You can regain stamina through breathing so finding opportunities to do so can keep you in a fight. There’s no visible meter on screen so there’s a real impetus on looking for signs of wearyness. In my first match I found my wrestler running out of steam pretty quickly. As someone who prefers the entertainment aspects of the sport, seeing the sport take centre stage is giving me a new appreciation for it.įatigue plays an important role. What you get is a fighting model that allows you to focus on a match and maintain a flow around the ring. I’d made some false assumption that the series was more complex in its execution. You’ll do a lot of it so it makes sense to keep Fire Pro Wrestling World accessible. It’s a nice change of pace and reminds me of the older WWF Smackdown! Titles in how simple and clear the fighting is. Movesets can be varied and can be pulled off with ease. There’s no mini-games to deal with and submissions are moves that happen as soon as you can select it. Counters require timing too but the system never gets too complicated. Locking up and winning a grapple takes a measure of timing which the game does well to teach you. You have basic light, medium and heavy strikes and then grapples of the same variety. Timing seems right with WWE games waning in popularity under the stewardship of 2K.įire Pro Wrestling World‘s gameplay is pretty simple. There’s been recent attempts to bring it across but Fire Pro Wrestling World looks to finally bring this esteemed grappler to the masses. The long and storied Fire Pro Wrestling series has had a slow time making it to the west. Octoin PS4 / Reviews tagged fighting / fire pro wrestling world / spike chunsoft / sports entertainment / visual novel / wrestling by Mike
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